SEMMELWEIS
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Client
InterCom
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Date
13-10-2023
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Project link
PROJECT DESCRIPTION
- Role: 3D Generalist | Ionart Studios
- Core Stack: Houdini (Solaris/Karma), Camera Tracking / Rendering / Matchmove Tools, Utility AOVs
- Main Focus: Camera Tracking, Production Set Extensions & Replacements, Technical Render Layer Setup
This project was a feature-length biographical historical drama film.
My role focused on executing core production tasks for a handful of shots that required seamless, realistic background modifications.
The work primarily consisted of solid camera tracking, aligning 3D elements perfectly to the live-action plates,
and performing essential set extensions or object replacements.
The main goal was delivering rock-solid technical foundations and optimized render layers to ensure the compositing
team could achieve the highest possible final image quality without technical bottlenecks.
MY TASKS
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Camera Tracking, Plate Alignment:
I performed precise camera tracking and matchmove operations for the assigned shots.
I ensured that all virtual cameras and 3D elements locked perfectly to the live-action footage, eliminating any sliding or alignment errors before the assets went to rendering. - Set Extensions and Element Replacement: I assisted in clean-up and environment modification tasks, placing digital environment extensions and replacing specific background elements within the scenes according to the project's historical requirements.
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Technical Render Layers and AOVs:
I set up the shading, basic lighting, and rendering for the 3D elements inside Solaris/Karma.
My focus was on breaking down the scenes into clean, optimized utility layers and custom AOVs to give the compositing artists maximum control over the final integration.