Bullets - TV Series
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Client
Unnamed
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Date
05-08-2018
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Project link
PROJECT DESCRIPTION
- Role: 3D Generalist / Tech Anim Assistant | Ionart Studios
- Core Stack: Maya
- Main Focus: Basic Cloth Simulation
My role focused on providing general production support, which included setting up and running basic, non-character cloth and fabric simulations for a select number of shots.
MY TASKS
- Cloth Simulation: I set up and executed basic cloth simulations inside Maya, ensuring realistic secondary motion that reacted correctly to the scene's physics.
- Scene Support: I assisted with general 3D layout tasks, ensuring assets and simulated elements were correctly integrated and ready for the next stages of the production pipeline.